Critic Atlas
Mad Max cover art

PS4 / Linux / PC / Mac / XONE - 9/1/2015

Mad Max

In Mad Max, the player takes on the role of titular character Mad Max; a dangerous melee fighter and can use his attacks to kill almost anyone. His weapon of choice is his shotgun. He is assisted by another man called Chumbucket. Chum mainly works with Max to build and upgrade the Magnum Opus vehicle. Mad Max will feature a variety of weapons which Max can use to defeat enemies. Though the shotgun is Max's weapon of choice, ammo is scarce, and so melee options are the smarter way to go. The 'thunderstick' is an explosive weapon that can be lanced into an enemy's chest, crackling like a lit dynamite fuse before blowing the victim to smithereens. The Harpoon is also one of Max's favorite weapon though it can only be used in-vehicle with Chum riding along. Max's Magnum Opus can be combined with a speedy V12 engine and powerful ramming ability to destroy enemies's vehicles and weaponry. When simultaneously driving and aiming, the game enters slow-motion and allows you to toggle between targets. Not much is known about the vehicular combat and its features. Mad Max will feature crafting system which can be used to craft new weapons and tools. Max's garage can also be used to change and modify the car's engines, chassis, wheels, body works including paint treatment and the “shell” of the auto-mobile and the car’s weight and attributes update accordingly. Max can also be upgraded though it's plans hasn't fully been implemented. Many choices are given in the game, such as, either playing silently or aggressively. Max can also get guidance from Chum about how he can complete his objectives strategically. However, its largely up to the player how he can complete the objectives.

RacingHack and slash/Beat 'em upAdventure
Developer
Avalanche Studios
Publisher
Feral Interactive, WB Games

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Critic average

70

Average of 46 scored external reviews.

User average

No saved user ratings yet.

Review coverage

Critic signal strength

Numeric critic scoring uses full scored reviews once available. Review-in-progress scores act as temporary early signal only until full review scores exist. Unscored reviews still count as coverage, but they are not included in the critic average.

High confidencePolarized

Critic avg

70

46 scored reviews

Total coverage

46

All coverage currently scored

Score range

0–100

Lowest to highest scored review

Signal shape

Polarized

Score range is 31+ points

Critic landscape

The critic average is 70 across 46 scored reviews, with a 100-point spread. Critics are far apart on this one.

How to read this

Treat the average carefully. A polarized landscape is where reviewer match, review text, and score deltas matter more than the headline number.

Most scored reviews currently sit in the 70–79 band.

Score distribution

Shows how included scored reviews are clustered across the normalized 100-point scale.

46 included scored reviews

90–1003 reviews · 7%
80–8911 reviews · 24%
70–7919 reviews · 41%
Below 7013 reviews · 28%
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Showing 41-46 of 46 matching critic reviews. 46 total critic reviews. Page 5 of 5.

Kotaku Mad Max Review

Published 9/1/2015

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Scoring alignment

Score

0

-70 vs critic avg

Peter Brown

GameSpot

GameSpot Mad Max Review

Published 8/31/2015

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Scoring alignment

Score

60

-10 vs critic avg

Leon Hurley

GamesRadar+

GamesRadar+ Mad Max Review

Published 8/31/2015

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Scoring alignment

Score

80

+10 vs critic avg

Matt Bertz

Game Informer

Game Informer Mad Max Review

Published 8/31/2015

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Scoring alignment

Score

75

+5 vs critic avg

Polygon Mad Max Review

Published 8/31/2015

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Scoring alignment

Score

50

-20 vs critic avg

IGN Mad Max Review

Published 8/31/2015

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Scoring alignment

Score

84

+14 vs critic avg

Player reviews

Player reviews

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